Soulstone
A stage by stage match 3 game for brainiacs.
Soulstone concept is easy: just remove the bottommost block from any row of the playfield. It will be your color. Once you have selected a color you have to make a set of three of the same color. When you have made a match-3 your color resets and you can pick a new color.
While the base concept is easy, every stage introduces a new affix (modifier) which makes your life harder. Every stage starts with only one affix, but during your progress more will be added. The last stage is an absolute nightmare, where even at the beginning you have to face against more than one affix. Special blocks and modifiers are the following:
Column Blocker
Toggling Blocker
Wildcards
Color Lock
Sprouts
When Sprouts is enabled your first shot will add a new block of the same color to the top of the current column. For example imagine you have a column with red-red-green. If you remove the bottommost green block a new green block will be added to the top of the column! After you've removed the block, the column will contain green-red-red.
Staggered Locks
Row Shift
With Row Shift one of the rows will move horizontally every time you remove a block. Now blocks can change columns!
Double Shot
Why settle for removing one block at a time when you can remove two! With Double Shot every time you shoot you'll fire twice -- removing the bottomost block in your column as well as the one above it!
Column Flipping
When Column Flipping is active the third block you remove will trigger its entire column to flip vertically -- moving the topmost blocks to the bottom and vice versa!
Invisibility (Second Shot Pass Through)
The first block you remove with Second Shot Pass Through triggers the bottommost block in each column to become transparent allowing your second shot to pass through to the one above it!